Howard explained to IGN that the sci-fi RPG has a large number of quests. This is why the game takes about a fifth as long as Fallout 4 and Elder Scrolls 5: Skyrim.
He said, “This one’s ending-up a bit longer than our previous games and we may still tune that.” It has more quests than the previous games, so it could be 20% more.
Howard stated that the main story might be between 30 and 40 hours long if players ignore the side content.
On Sunday, the Xbox showed the first Starfield gameplay during a 15-minute show at the Xbox [5,240 article]”>Xbox or “So, when you look at space you see a lot of iceballs in space. So that was one of the major design considerations for this game. It’s okay sometimes iceballs aren’t, it’s what it is.
“We’d prefer to have them and say yes, ‘Hey! You can land on that.’ After you’ve surveyed it, you can then land on the planet and spend ten minutes there. Then you can be like, “OK, now I’m leaving and going back to the other world with all this content. And I’m going following this questline.”
“So, while we are careful about saying, “Here’s the fun, here’s that content,” but still say yes, to the player, “You want to land on that strange planet, check it out and build an outpost there. And watch the sunset there because you love the view of the moons.” That stuff is awesome.