Cinematics accessibility options dialog, as well as other options, are more in-depth.
Naughty Dog has outlined accessibility options in The of Us Part 1. Us Part 1.
The new version, it will include audio descriptions of the cinematic experience, tactile feedback to dialogue, as well as many other accessibility features.
There will be accessibility options for deaf and blind people and people with motor access requirements. The most significant feature that is new is the audio descriptions of cinematics in the collaboration together with Descriptive Video Works. The descriptions will be included in the cutscenes of all localized.
Another feature is that the dialog playing on the PS5 DualSense controller is feedback haptic. This lets a deaf person experience the way that a line of dialogue is spoken.
Naughty Dog added alternative control options to allow users to modify the DualSense controller through remapping commands, such as gestures from the controller and swipes with the touchpad. The players can switch the hold of a button into a toggle and turn every press into the position of a hold. Additionally, there are camera aid and lock-on-aim options.
Three accessibility presets can be configured to provide all recommended settings for hearing, vision as well as motor accessibility. Users are free to modify the settings to meet their requirements.
There are several options for fine-tuning the size of the HUD, its color, and its contrast so that the text and UI elements are easily visible for reading and viewing. Screen Magnifier is also available which lets you magnify any portion of the screen by using your PS5 DualSense controller’s touchscreen.
Simulated 3D movement, which may cause motion sickness in a large number of gamers It can be quelled by altering camera shake, motion blur, and distance to follow the camera and field of vision. A feature that keeps a white dot at the center of the screen is available and can alleviate the feeling.
There are also ways for blind and low-vision users to navigate with Navigation Assistance. Another option is an Enhanced Listen Mode which can help the player locate the enemies or picks. Additional features include an easier navigation input, ledge guards, along with the option to skip over puzzles.
The game also comes equipped with Traversal along with Combat Audio Cues that work with the game’s audio to assign distinct sounds to frequently used actions. These are listed in the Audio Glossary which players are able to refer back to anytime. The developers also offer a Screen Reader option which voices menus as well as other text displayed on the screen.
A variety of combat options that can dramatically alter the experience include combat options that can significantly alter the gameplay experience. There’s also the Invisibility toggle feature which lets you experience stealthy gameplay that would otherwise not be accessible, and there’s Slow Moving while aiming, and many more.
Naughty Dog offers a variety of visual display options for HUD info. Examples include awareness indicators that enable you to know the moment when an enemy has spotted you in stealth. This feature can be used throughout combat and alert players toward high-risk enemies.
There’s also a range of customizable options for subtitles. The players can alter the size and colors, select a darker background to increase clarity, and the speaker’s name is able to be changed as well as an arrow that can be directed to speakers offscreen. Another option is subtitling the entire systemic enemy dialogue in combat and stealth.
To complement accessibility options, The Last of Us Part 1 also offers more difficulty options. When it launches the game will have five difficulty levels that include Extremely Light, Light Moderate Hard, Survivor, and Grounded. Particular aspects of difficulty may be adapted and tweaked individually in response to damage received as well as the effectiveness of allies and enemies as well as stealth and resources.
The Last of Us Part 1 will be released on PS5 on September 2nd. A PC-based version of the game is being developed.