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V Rising Console Commands

V Rising Console commands – Weapons Armour & Res, Teleport, Player and Debugging, Cheats, and admin Console Commands

 

How do I open/enable a console?

Use to (the leftmost key on the keyboard).

 

V Rising Console Commands – Weapons, Armour & Resources

These are all the Weapons, Armour & Resources console commands:

Type giveset > press space>>>> use the arrow keys for choosing > press right > press space> type the quantity then press enter

V Rising Console Commands – Teleport

These are all the Teleport Console Commands.

  • TeleportToChunkWaypoint
    • 12, 15, – Dunley Farmlands Waygate East
    • 13, 13 Dunley Farmlands Waygate South East
    • 13, 19 — Cursed Forest Waygate
    • 14, 11– Farbane Woods Waygate North East
    • 14,-8 Farbane Woods Waygate South East
    • 15, 13 Hallowed Mountains Waygate
    • 6, 16 Silverlight Hills Waygate
    • 8, 8 – Farbane Woods Waygate South West
    • 9, 10, – Farbane Woods Waygate West
    • 9, 13 Dunley Farmlands Waygate South West
  • TeleportPlayerToMe – Teleports a user to your location
  • TeleportPlayerToMousePosition (User) – Teleports a player to current mouse cursor position
  • TeleportToChunk Unnamed Argument – Teleporter to chunk coordinate
  • TeleportToNether Teleport to nether
  • TeleportToPlayer – User – Teleport player location

V Rising Console Commands – Player Commands

These are all the commands for the Player Console:

  • Alias (Alias, Command) – Removes target alias
  • Adminauth – Admin privileges
  • Admindeauth – Relinquishes admin privileges
  • bancharacter (Character name) – Bans user
  • Banned Lists all banned gamers
  • banuser
  • Bind (Key Combination, Command)
  • Clanaccept – Accept clan invite
  • Clandecline – Decline clan invite
  • Clear Deletes all text from the console
  • ClearTempBindings — Clears all key bindings
  • Claninvite (Unnamed Argument). – Invites Player into clan
  • Clanleave — Leave clan
  • Connect (address, steamid, port and password) – Connects to a Server
  • Disconnect – Disconnects from server
  • GatherAllAllies Teleports all allies to the mouse cursor position (including you)
  • GatherAllAlliesExceptMe – Teleports all allies, to mouse cursor position
  • GatherAllNonAllies Teleport all non-allies at the mouse cursor position
  • GatherAllPlayers Teleports all players to the mouse cursor position (including nonallies)
  • GatherAllPlayersExceptMe – Teleports all players, to mouse cursor position
  • Give (What, Amount) – Set value for the closest entity
  • giveset (What) – Set value for the closest entity
  • hidecursor (Unnamed argument) – Cursor hidden, or not
  • kick (Character name) – Kicks an opponent
  • Suicide
  • List (Optional Category) – Lists all current commands
  • listusers (Include Disconnected) – Active users
  • localization (Language) – Set localization language
  • MultiCommand (Commands) Executes multiple commands, separated by the semicolo (;).
  • PlayerTeleport – Teleport player to mouse cursor location
  • Reconnect– Reconnects with the server
  • setadminlevel – User level
  • Unbind (Key Combination) – Delete target keybinding
  • unban (User Index) – Removes a player from the server. To see a list of banned users, you must first run the banned command

V Rising Console Commands – Debugging Commands

These are all the commands for Debugging Console:

 

  • adminonlydebugevents (Unnamed Argument ) – Debug Events are restricted Admins or not
  • ClientBuildingDebugging (Unnamed Argument) – Enable building debugging on client
  • Copy (Command).– Copies subcommand output
  • CopyDebugDump
  • CopyPositionDump
  • CreateDebugDump
  • CreatePerformanceDump
  • DebugViewEnabled (Unnamed Attribut) – Deb view
  • depthoffield Unnamed Argument – Depth in field
  • DumpArchetypeInformation (Which, Num to print, Full info) – Dumps the archetype information
  • DumpBlobAssetMemoryInfo (Which) – Dumps the blob asset’s memory footprint
  • DumpChunkFragmentation (Which, ExtraDebugging) – Dumps the fragmentation state of the chunks
  • DumpComponentMemoryInfo (Which) – Dumps the component memory footprint
  • DumpDynamicBufferMemoryInfo (Which) – Dumps the dynamic buffer’s memory footprint
  • DumpEntity (World Entity, Full Dump)_ Dump all information about target entity
  • DumpEntityQueries – Dump all entity queries
  • DumpEverything
  • DumpPrefabGUIDEntities (World, Component, Include Disabled, Include Prefabs) – Dump information about all PrefabGuide entities
  • DumpQueryArchetypes (Which is OnlyRequired and AlsoLogToConsole
  • DumpSystemMemory (Which also logToConsole
  • garbageCollectArchetypes (Which) – Garbage collect all archetypes that are empty
  • gcCollect – GcCollect
  • JobThreads (Threads).– Job threads that are used in the unity job system
  • logdestroyevents – Log all destroy events
  • lowqualityatmosphere – Unnamed Argument – Toggle Lower quality atmosphere
  • measureSystemPerformance (Unnamed Argument) – Toggle system performance measuring
  • motionblur (Unnamed Argument) – Toggle motion blur
  • OpenCrashDumpFolder– Open the crash dumps folder
  • OpenLogsFolder– Open the folder to access log files
  • ProfileInfo – Current console profile info
  • performanceTestChunks (Jump Distance, Test Mode) – Test performance for all or selected chunks
  • performchunkdefragmentation (Which) – Perform fragmentation for all chunks in the specified world
  • Printactivesequences– Print all active sequences
  • printactivesounds
  • Printallsequences – Print all sequences
  • printdestroyevents – Print all destroy events for the current frame
  • PrintDynamicResSettings – Prints the current dynamic resolution settings
  • Printsunvfxstate– Prints information about the state of sun VFX
  • setmipmaplevel Unnamed Argument, unnamed Argument – This is how to set the mipmap level for all RenderMesh texture types
  • setresolution (Unnamed Argument, Unnamed Argument)
  • setsystemenabled (Which? Unnamed Argument, Enabled). – Enable or disable an system in a world
  • Startbuildwallpaper (Unnamed argument) – This is the start of wallpaper building
  • texturestreamingenabled (Unnamed Argument) – Toggle texture memory streaming budget
  • texturestreamingmaxlevelreduction (Unnamed Argument) – Sets the texture streaming max level reduction
  • texturestreamingmemorybudget (Unnamed Argument) – Sets the texture streaming memory budget
  • ToggleDebugViewCategory (Unnamed Argument) – Toggle specific debug view modes
  • toggleobserve (Mode) – Toggle being observer
  • ToggleSetting (Setting name, optional setting values) – Toggles one setting
  • unloadUnusedAssets Unload all unused assets
  • UseoptimizedQueryries (Which? State) – Enable or disable quicker queries

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