V Rising Console Commands
V Rising Console commands – Weapons Armour & Res, Teleport, Player and Debugging, Cheats, and admin Console Commands
How do I open/enable a console?
Use to (the leftmost key on the keyboard).
V Rising Console Commands – Weapons, Armour & Resources
These are all the Weapons, Armour & Resources console commands:
Type give, set > press space>>>> use the arrow keys for choosing > press right > press space> type the quantity then press enter
V Rising Console Commands – Teleport
These are all the Teleport Console Commands.
- TeleportToChunkWaypoint
- 12, 15, – Dunley Farmlands Waygate East
- 13, 13 Dunley Farmlands Waygate South East
- 13, 19 — Cursed Forest Waygate
- 14, 11– Farbane Woods Waygate North East
- 14,-8 Farbane Woods Waygate South East
- 15, 13 Hallowed Mountains Waygate
- 6, 16 Silverlight Hills Waygate
- 8, 8 – Farbane Woods Waygate South West
- 9, 10, – Farbane Woods Waygate West
- 9, 13 Dunley Farmlands Waygate South West
- TeleportPlayerToMe – Teleports a user to your location
- TeleportPlayerToMousePosition (User) – Teleports a player to current mouse cursor position
- TeleportToChunk Unnamed Argument – Teleporter to chunk coordinate
- TeleportToNether Teleport to nether
- TeleportToPlayer – User – Teleport player location
V Rising Console Commands – Player Commands
These are all the commands for the Player Console:
- Alias (Alias, Command) – Removes target alias
- Adminauth – Admin privileges
- Admindeauth – Relinquishes admin privileges
- bancharacter (Character name) – Bans user
- Banned Lists all banned gamers
- banuser
- Bind (Key Combination, Command)
- Clanaccept – Accept clan invite
- Clandecline – Decline clan invite
- Clear Deletes all text from the console
- ClearTempBindings — Clears all key bindings
- Claninvite (Unnamed Argument). – Invites Player into clan
- Clanleave — Leave clan
- Connect (address, steamid, port and password) – Connects to a Server
- Disconnect – Disconnects from server
- GatherAllAllies Teleports all allies to the mouse cursor position (including you)
- GatherAllAlliesExceptMe – Teleports all allies, to mouse cursor position
- GatherAllNonAllies Teleport all non-allies at the mouse cursor position
- GatherAllPlayers Teleports all players to the mouse cursor position (including nonallies)
- GatherAllPlayersExceptMe – Teleports all players, to mouse cursor position
- Give (What, Amount) – Set value for the closest entity
- giveset (What) – Set value for the closest entity
- hidecursor (Unnamed argument) – Cursor hidden, or not
- kick (Character name) – Kicks an opponent
- Suicide
- List (Optional Category) – Lists all current commands
- listusers (Include Disconnected) – Active users
- localization (Language) – Set localization language
- MultiCommand (Commands) Executes multiple commands, separated by the semicolo (;).
- PlayerTeleport – Teleport player to mouse cursor location
- Reconnect– Reconnects with the server
- setadminlevel – User level
- Unbind (Key Combination) – Delete target keybinding
- unban (User Index) – Removes a player from the server. To see a list of banned users, you must first run the banned command
V Rising Console Commands – Debugging Commands
These are all the commands for Debugging Console:
- adminonlydebugevents (Unnamed Argument ) – Debug Events are restricted Admins or not
- ClientBuildingDebugging (Unnamed Argument) – Enable building debugging on client
- Copy (Command).– Copies subcommand output
- CopyDebugDump
- CopyPositionDump
- CreateDebugDump
- CreatePerformanceDump
- DebugViewEnabled (Unnamed Attribut) – Deb view
- depthoffield Unnamed Argument – Depth in field
- DumpArchetypeInformation (Which, Num to print, Full info) – Dumps the archetype information
- DumpBlobAssetMemoryInfo (Which) – Dumps the blob asset’s memory footprint
- DumpChunkFragmentation (Which, ExtraDebugging) – Dumps the fragmentation state of the chunks
- DumpComponentMemoryInfo (Which) – Dumps the component memory footprint
- DumpDynamicBufferMemoryInfo (Which) – Dumps the dynamic buffer’s memory footprint
- DumpEntity (World Entity, Full Dump)_ Dump all information about target entity
- DumpEntityQueries – Dump all entity queries
- DumpEverything
- DumpPrefabGUIDEntities (World, Component, Include Disabled, Include Prefabs) – Dump information about all PrefabGuide entities
- DumpQueryArchetypes (Which is OnlyRequired and AlsoLogToConsole
- DumpSystemMemory (Which also logToConsole
- garbageCollectArchetypes (Which) – Garbage collect all archetypes that are empty
- gcCollect – GcCollect
- JobThreads (Threads).– Job threads that are used in the unity job system
- logdestroyevents – Log all destroy events
- lowqualityatmosphere – Unnamed Argument – Toggle Lower quality atmosphere
- measureSystemPerformance (Unnamed Argument) – Toggle system performance measuring
- motionblur (Unnamed Argument) – Toggle motion blur
- OpenCrashDumpFolder– Open the crash dumps folder
- OpenLogsFolder– Open the folder to access log files
- ProfileInfo – Current console profile info
- performanceTestChunks (Jump Distance, Test Mode) – Test performance for all or selected chunks
- performchunkdefragmentation (Which) – Perform fragmentation for all chunks in the specified world
- Printactivesequences– Print all active sequences
- printactivesounds
- Printallsequences – Print all sequences
- printdestroyevents – Print all destroy events for the current frame
- PrintDynamicResSettings – Prints the current dynamic resolution settings
- Printsunvfxstate– Prints information about the state of sun VFX
- setmipmaplevel Unnamed Argument, unnamed Argument – This is how to set the mipmap level for all RenderMesh texture types
- setresolution (Unnamed Argument, Unnamed Argument)
- setsystemenabled (Which? Unnamed Argument, Enabled). – Enable or disable an system in a world
- Startbuildwallpaper (Unnamed argument) – This is the start of wallpaper building
- texturestreamingenabled (Unnamed Argument) – Toggle texture memory streaming budget
- texturestreamingmaxlevelreduction (Unnamed Argument) – Sets the texture streaming max level reduction
- texturestreamingmemorybudget (Unnamed Argument) – Sets the texture streaming memory budget
- ToggleDebugViewCategory (Unnamed Argument) – Toggle specific debug view modes
- toggleobserve (Mode) – Toggle being observer
- ToggleSetting (Setting name, optional setting values) – Toggles one setting
- unloadUnusedAssets Unload all unused assets
- UseoptimizedQueryries (Which? State) – Enable or disable quicker queries